Creating Low Poly Character and HyperNURBS in Cinema 4D
I’m tying to create a basic tutorial in Cinema 4D, creating a little cute character, space octopus. In this tutorial I’ll start by creating a sphere and changing the segments to 8. Then using Matrix Extrude to create tentacles and using Inner Extrude and Extrude to create the helmet. And then drop my sphere inside a HyperNURBS. I’m not really happy with my accent, but I can not help it.
This entry was posted by 4D Frog on February 15, 2010 at 9:32 pm, and is filed under Cinema 4D, Tutorials. Follow any responses to this post through RSS 2.0.
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