Posts tagged C4D
This one is my eighth video tutorial for creating a very nice realistic rendering with global illumination and HDR imaging in Cinema 4D. In my simple tutorial I’ll show you how something is done and if you really want to understand the subject, you have to do more research and learn it on your own. I’ll recommend learning more about HDR imaging which will help you alot in creating nice redering. By the way this is the link that I’ve downloaded my free HDR images. I’ve used Lobby Harvest Church.
This redering is basically my icon from my game Monster Fart in the app store.
Hi everybody, I’m back!
This is my seventh video tutorial after a while since I was busy making my game Monster Fart. This is actually my icon in the app store which I show you how I made materials and how I assign map to my character in Cinema 4D. In the next video you’ll see how I made the realistic rendering.
Finally after two months I created another Video Tutorial. The problem is since I have readers, it makes me more responsible and in the same token, more picky! Before it was much easier for me because I didn’t know if anybody ever is going to watch my tutorials!
This is another simple tutorial for character modeling using poly modeling and HyperNURBS. The end result is a very low polygon object. I’m using a sphere with 8 segments and create a character Cowroom which is a baby of a cow and a mushroom! I got the idea to create this character while I was watching my own mushroom video tutorial.
Hope you enjoy it and if you make this character and render it, please send me a link, Thanks!
This is the forth Video Tutorial from 4D frog.com. This one is a very simple animation scene using Motion Dynamics.
This time beside the you tube video, I have the step by step tutorial as well for those who do not have high speed internet. Hope you enjoy it.
1-Create an object or use an existing object. I my case I’m using a similar object to my Low Poly Octopus tutorial.
2- Now I want to array my space octopus, go to Mo Graph in the top menu and click on Cloner Object. In your Object Window, drop you object inside of the Cloner Object.
3-Go to Cloner Object attribute and change the Mode to Grid Array, by default it is set to Linear.
4-Have the Counts 3 in every direction, so It’ll create 27 objects. (If they are close to each other, you can change the size in all different directions.)
5-Now Create a Floor object, because we are trying to see how our group of octopuses will react to this object. I change the color attribute for the Floor Object to have better visibility.
6-Hold on shift and click on both Cloner Object and Floor in your Object window. Now right click and under Mo Graph tags choose Rigid Body. This will assign the Rigid Body to both of the objects.
7-Now click on play and watch it. It is pretty cool. 27 octopuses drop to the floor and act like the real life.
8-In the next step I add a box to the scene, make sure to assign the same Rigid Body tag to the box and play it again, this time they will all react to the box as well.
9-In my last step, I convert my box to editable polygon and take out the top face and this time after hitting play, some of the octopuses will trap inside the box.
Hope you like it and with this simple technique you can create many different creative scenes. Just think about a nice story and create it. Originally my story was how my space octopus giving birth in the space and all the kids fell to the earth, but I thought that might be too much for a simple tutorial!
Above image is nice project from Alexandre Desmassias. http://www.gkaster.com
These are absolutely amazing. Great works from great Cinema 4D artists. Cinema 4D is a great tool for creating design concepts. It is so powerful.